Minions Retro Servers

Private deathmatch, 8 players max, hosted in Switzerland

Server address for every game: retro.renaudschweingruber.com
The servers are not listed publicly. Type the address in the game console.

Quake checking…

FTEQW server · port 26000 · accepts QuakeWorld, NetQuake and DarkPlaces clients

Console
connect retro.renaudschweingruber.com (vkQuake, Ironwail, QuakeSpasm: 26000 is their default port)
connect retro.renaudschweingruber.com:26000 (ezQuake, FTE)
Clients
vkQuake, Ironwail, ezQuake
Game files
id1/pak0.pak and id1/pak1.pak from your copy of Quake, next to the client
The 2021 remaster (Steam / GOG) cannot connect: it only talks to its own servers. Use one of the clients above, they reuse the same game files.

Quake II checking…

Yamagi Quake II server · port 27910

Console
connect retro.renaudschweingruber.com:27910
Clients
Yamagi Quake II, Q2PRO, or the original game
Game files
the baseq2 folder from your copy of Quake II

Quake III Arena checking…

ioquake3 server · port 27960

Console
press ~, then connect retro.renaudschweingruber.com:27960
Clients
ioquake3, or the original game patched to 1.32
Game files
baseq3/pak0.pk3 from your copy + pak1.pk3 to pak8.pk3 (1.32 update, bundled with ioquake3)

Unreal Tournament 99 checking…

OldUnreal 469 server · port 7777 · works with every UT client since 432

Console
press ~ or Tab, then open retro.renaudschweingruber.com:7777
Clients
Original UT GOTY or GOG release, ideally patched with OldUnreal 469. On Linux, the OldUnreal installer does everything for you.
Game files
none to provide, the server sends missing maps